Episodes include:
Mega-City One, 2139 AD. Home to over 72 million citizens, this urban hell is situated
along the east coast of post-apocalyptic North America. Unemployment is rife, poverty widespread, and crime is rampant. Tensions rest on a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!
The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a uninhabitable wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. Bridget Kurtis, investigator with the Habitat Security Division, was involved in a sect-crime case that saw her partner murdered. Now, all communications with Mercury have been lost...
1671. It is five years since London was devastated by the Great Fire, the inferno caused by a comet passing over the capital, and from the ashes rose the undead, hungry for the flesh of the living. Protecting the populace is former Leveller Titus DEFOE, who led an elite squad of zombie hunters. Having defeated the evil magician Faust, who was controlling the stenches, he tried to retire — but the reeks have returned once more...
The late 21st century. Earth has a heavily armed defence network, and any ETs arriving on the planet are housed in the Exo Segregation Zone, known as the GREY AREA, which is policed by squads of Exo Transfer Control officers like Captain Adam Bulliet and his team — wife Birdy, linguist Kymn, weapons expert Feo, and alien transfer Resting Bitch Face. Confronted with all manner of off-world life forms, they have to keep the peace...
Nu Earth, just one planet among many caught up in a galactic war between the Norts and the Southers. Strategically vital, both sides are desperate to secure it but use of chemical weapons has rendered the atmosphere poisonous. A Souther general has turned traitor and sold information to the Norts, leading to the massacre of the Genetic Infantrymen. A wanted man, with many enemies out to kill him, he has to stay one step ahead...